![]() ![]() The handle to the underlying Android instance. Returns the current color filter, or null if none set. Returns the runtime class of this Object. May change, requiring that it be re-created. or- Set a mask of the configuration parameters for which this drawable Return a mask of the configuration parameters for which this drawable Return the current Callback implementation attached to this or- Specify a bounding rectangle for the Drawable. ![]() or- Set whether this Drawable is automatically mirrored when its layout direction is RTL Tells if this Drawable will be automatically mirrored when its layout direction is RTL ![]() Gets the current alpha value for the drawable. Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.ĪnimatedVectorDrawable(IntPtr, JniHandleOwnership)Ī constructor used when creating managed representations of JNI objects called by the runtime. Since the AAPT tool supports a new format that bundles several related XML files together, we can merge the XML files from the previous examples into one XML file: ![]() "OneXML">Define an AnimatedVectorDrawable all in one XML file Specifically, the paths must have the same commands, in the same order, and must have the same number of parameters for each command. Note that the paths must be compatible for morphing. Path_morph.xml morphs the path from one shape into the other. Rotation.xml rotates the target group from 0 degree to 360 degrees over 6000ms:Īndroid:propertyName='rotation' XML for Animations defined using ObjectAnimator or AnimatorSetįrom the previous example of AnimatedVectorDrawable, two animations were used: rotation.xml and path_morph.xml. Note that the names refer to the groups and paths in the VectorDrawable XML above. The following code sample defines an AnimatedVectorDrawable. The target element can specify its target by android:name attribute, and link the target with the proper ObjectAnimator or AnimatorSet by android:animation attribute. "AVDExample">XML for AnimatedVectorDrawableĪn AnimatedVectorDrawable element has a VectorDrawable attribute, and one or more target element(s). This VectorDrawable is referred to by its file name (not including file suffix) in the AnimatedVectorDrawable XML example.Īndroid:viewportWidth='600' >Īndroid:pathData='M300,70 l 0,-70 70,70 0,0 -70,70z' /> Here are all the animatable attributes in : Element Name Animatable attribute name alpha rotation pivotX pivotY scaleX scaleY translateX translateY pathData fillColor strokeColor strokeWidth strokeAlpha fillAlpha trimPathStart trimPathEnd trimPathOffset pathData īelow is an example of a VectorDrawable defined in vectordrawable.xml.Elements without animation do not need to be named. The targeted elements need to be named uniquely within the same VectorDrawable. The ObjectAnimator's target can be the root element, a group element or a path element. "ThreeXML">Define an AnimatedVectorDrawable in three separate XML files "VDExample">XML for the VectorDrawable containing properties to be animatedĪnimations can be performed on the animatable attributes in. Additionally, 2.AnimationCallback#onAnimationEnd(Drawable) will be called the frame after the AnimatedVectorDrawable finishes on the RenderThread.ĪnimatedVectorDrawable can be defined in either three separate XML files, or one XML. Therefore, it is not possible to precisely coordinate a RenderThread-enabled AnimatedVectorDrawable with UI thread animations. Note: If the UI thread is unresponsive, RenderThread may continue animating until the UI thread is capable of pushing another frame. This means animations in AnimatedVectorDrawable can remain smooth even when there is heavy workload on the UI thread. Starting from API 25, AnimatedVectorDrawable runs on RenderThread (as opposed to on UI thread for earlier APIs). This class animates properties of a with animations defined using or. IAnimatable IAnimatable2 IJavaObject IJavaPeerable IDisposable Remarks ![]()
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