![]() ![]() genser (it stands for generic serializer, but that was too long): link. You can drag and drop multiple files, and the tool will extract one cpk after another. It can be used with its gui, or you can drag and drop files into the exe. It is a cpk extractor, which unlike CripakTools and cpktools, it supports all current files of the game. yace ("Yet Another Cpk Extractor"): link. An iggy with same base name must exist, and it is the one that will be modified. Inject as3 code from either a swf or abc (replacing existing code) into an iggy: just drag and drop the. Extract as3 code to abc file: run the tool from command line like this "iggy_as3_test myfile.iggy myfile.abc" Extract as3 code to dummy swf: just drag and drop the iggy file to the tool (or in command line call with the file as single param) In case it wasn't yet clear: my tool only operates on the actionscript3 code, not on the gui objects of the flash. abc file into an existing iggy, and that's its main function. Iggy_as3_test can also inject back the AS3 code from an. Optionally, the actionscript3 code can be saved instead to a pure ActionScript3 bytecode file (.abc extension). swf that can be used for analysis/modification of the code. Iggy_as3_test is a tool that can extract the ActionScript3 code of an iggy file, and put it into a dummy. Iggy_as3_test IS NOT an iggy->swf or swf->iggy tool. (version 0.2)īefore describing what iggy_as3_test is, it is better to describe what it is not. Xenoverse 2 needs version 0.91 or higher or the saved. ![]() Eternity Audio Tool: a tool to extract and modify audio files from games that use Criware audio. ![]() The quests were created as sample (and test) for quest devs, but they can be installed by anyone. Sample quests: This is package of 6 quests in x2m format. It includes all vanilla decompiled quests, and also a syntax highlight file for Notepad++ (for x2qs files). You will be using this while developing x2m quests aswell. XV2 Quest Importer: A tool that can import/export quests in the x2qs format. The pack contains stages that are usually non-selectable/non.playable, and which can be played upon installation ->Ĭurrent stages included: Conton City, Conton City (frieza siege version), Earth from an Unknown Time, Frieza's Spaceship, Frieza's Spaceship (damaged), Frieza's Spaceship (space background), Frieza's Spaceship (time rift), Inside Whis's Staff, Toki Toki City - Plaza of Time, Toki Toki City - Plaza of Time (night), Toki Toki City - Timemachine Port, Toki Toki City Ruins, West City Ruins (day time), World of Mind Control. This is a pack of internal stages in x2m format. Pack of Internal stages: (this is technically a mod not a tool, but I'm putting it here). You must go into the bin folder and start it from DBXV2.exe instead.- Source code: (updated for game version 1.17) the combined source code of xv2patcher, XV2 Mods Installer, genser, Cycit, Cac2X2m/X2m2Cac, xv2savdec/xv2savown, XV2 Quest Importer, and the iggy projects used by xv2patcher and XV2 Mods Installer. The Mods have to be installed into "slots" (and may come with extra things to install into other slots) for now you can just click "install to new slot(s)"įrom here you can close the XV2 Mod Installer to open the game DO NOT open it through steam and DONT open it with START.exe ether. Now all you have to do is find your mod and open it Open xv2ins.exe if you dont already have it open and click this icon ![]() x2m or a zip file with extra files usually you shouldn't need to use the other files but if you do there should be a text file to tell you what to doįor the Playable Cell Max mod it is just a. Once you have downloaded a mode you should see a file called. I suggest downloading one mod for now to make sure everything is working. I will be using Milk Man's Playable Cell Max mod as a example I use for mods but you can get them from anywhere (might not be the safest thing to do tho) Before we can install mods we will need to download them. ![]()
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